AI Insights · Timothy · January 2025
Top 5 Slime Games on iOS in Australia, Q4 2024
Explore the performance of the top 5 slime games on iOS in Australia during Q4 2024, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top slime games on iOS in Australia displayed varied performances across downloads, revenue, and active users. Here's a closer look at each app's trends based on data from Sensor Tower.
PlaySlime: Slime Simulator Game saw a steady weekly revenue, peaking at about $1.9K in mid-December. Downloads fluctuated, starting at 1.4K at the beginning of October and ending the year on a similar note. Active users showed a positive trend, increasing from 9K to over 10K by the end of December.
My Talking Slimy: Slime Cat 3D experienced a decline in weekly revenue, starting at $336 and dipping to $145 towards the end of the quarter. Downloads had minor fluctuations, averaging around 300 per week. Active users remained relatively stable, with minor ups and downs, ending the quarter around 2.1K.
Slime Pet: ASMR Virtual Friend showed a modest increase in revenue, reaching $235 by the end of December. Downloads were inconsistent, peaking at 782 in late October but dropping to zero by mid-December.
Joy Slime: Stress Relief &ASMR maintained a low revenue profile, ranging between $66 and $128 throughout the quarter. Downloads were minimal, with no significant spikes or growth.
Lastly, Super Slime Simulator experienced a mixed quarter. Revenue peaked at $158 in late December, while downloads showed a growth trend, starting at 1.7K and ending at 1.9K. Active users varied, with a noticeable dip in early December before recovering slightly.
For more detailed insights into these apps and their market performance, visit Sensor Tower.